Engaging & effective digital program for
Secondary English

For students of all abilities to develop excellent English literacy skills.


For desktop, laptop, tablet and mobile devices. Suitable for all abilities and learner types.

Students using a tablet


Curriculum aligned for all key literacy skills.


Gamified to be interactive, challenging and motivating.


Proven to improve learning outcomes and boost Secondary results by up to 7%.

A literacy program to bring out the best in every student.

"LiteracyPlanet is especially practical for catering for diverse needs and varying literacy levels of students." - D. Blair.

"Scientific studies show that learning depends on attention, repetition and immediate feedback. LiteracyPlanet provides all of these things in a highly entertaining and rewarding environment that motivates children."

Professor Genevieve McArthur,

Department of Cognitive Science, Macquarie University.

Macquarie University logo

Case study - A.B. Paterson College


"Teachers enjoy being able to personalise LiteracyPlanet tasks to suit the needs of each student, and find it offers great opportunities to consolidate learning in a fun and engaging manner."

Skill Areas Covered


Covers the range of phonemic skills, from letter-sound recognition to word decoding.

Sight Words

Common sight words, Dolch words, extended lists and create games from personal lists.


Hundreds of levelled extracts from a range of categories, with audio supported reading and fluency modes. 


Wide variety of categories and word lists, and create games from personal lists.


Hundreds of levelled extracts from a range of genres. Questions to target literal, inferential and metacognitive comprehension skills.

Grammar & Punctuation

Covers all key concepts: parts of speech, vocabulary, phrases, clauses, types of sentences, punctuation, and proof reading and editing. 


Different text types. Lessons, templates, examples and questionnaires.

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