Case Study - English Premier League

LiteracyPlanet is used by England’s Premier League football club academies to support English teaching in the school release programme for its youth teams.

Education is a key component of the Premier League’s Elite Player Performance Plan (EPPP), its long term strategy to advance the Premier League Youth Department’s development of home-grown players. 

LiteracyPlanet is equally suitable for students from English and non-English speaking backgrounds, can be tailored to any level of ability, and is gamified so appeals to competitive learners. This makes it a particularly useful and effective teaching tool for the Premier League’s education department.

LiteracyPlanet is used by the Premier League academies to support English education for their U9 to U16 players.

How it is used depends on the academy and varies according to individual needs. Some academies, such as Middlesbrough, use it as a starter activity for lessons to engage students prior to commencing their individual learning plans.

Others, such as Everton, use it for evening education sessions. Some Premier League academies have even used LiteracyPlanet as a way to provide homework for the younger students and as part of lesson plans for older students.

Student engagement with LiteracyPlanet has been very impressive. It is an excellent digital resource to meet the requirements of our young players, and support and enhance their learning.

Julia Caunt, Education Manager, Premier League

LiteracyPlanet has opened up a whole new way of learning for our young players. Learning that is fun, competitive and challenging is something all the boys want to engage with.

Barry Dawson, Head of Education & Welfare, Middlesbrough Academy

LiteracyPlanet is engaging the students in literacy without them fully realising they are practicing and learning new English skills, as they enjoy the competition element of the software.

Simon Crockett, Education Officer, West Bromwich Albion Academy